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1. [Request] Expose an option to toggle oneframethreadlag - in Feedback/Requests [original thread]
KA24DERT wrote: Simple request. Empower us to select whether or not we want this option enabled. From the Unreal Engine manual : Quote: OneFrameThreadLag (UBOOL) Whether to allow the rendering thread to lag one frame behind the game thread...
- by FarQue FromAfar - at 2014.03.14 00:49:00
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2. Rethinking ADS: LAVs in the sky - in Feedback/Requests [original thread]
Dustbunny Durrr wrote: So you're asking for assault drop ships to be paper thin flying LAV's with a decent anti-personnel turret, and a gunner seperate from the pilot? Isn't that what a regular (ie: non assault) drop ship is now already? LOL ...
- by FarQue FromAfar - at 2014.03.14 00:43:00
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3. [Required] Lock ISK-transfer ability until Merc graduates - in Feedback/Requests [original thread]
Maken Tosch wrote: I say just remove the starter ISK in general. Problem solved. Besides, DUST players have the starter fits to begin with. If not, at the very least drop the starter amount to 5,000 ISK extend the biomass timer to Eve Online's ...
- by FarQue FromAfar - at 2014.03.14 00:31:00
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4. [Required] Lock ISK-transfer ability until Merc graduates - in Feedback/Requests [original thread]
DaNizzle4shizle wrote: so i can just make a new guy.... go academy stomp one battle.... and transfer MORE isk to my main? bravo...... I do this all the time with my wife and 3 kids, we love stomping the BA, we try to come up with the funniest...
- by FarQue FromAfar - at 2014.03.14 00:25:00
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5. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
[quote=Zaaeed Massani]Here's my take on a SP refund, as a player intimately familiar with MMO's and FPS games but new to the EVE Universe (just under 5M SP): Then don"t talk like you know anything ok.... Whatever you said was lost to the cyberspac...
- by FarQue FromAfar - at 2014.02.22 07:50:00
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6. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
The Robot Devil wrote: FarQue FromAfar wrote: the content not being delivered This week was the third time I have ever hit the cap, I am about as casual as it gets. I don't have time to play and I haven't paid money in about a year. It i...
- by FarQue FromAfar - at 2014.02.19 20:31:00
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7. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
I am a armor man but I still skilled all shields to five. I don't consider it a waste at all. I don't use them often but when I do it is nice to have.[/quote] Well that is nice for you, it is also nice you have that much time on your hands and ha...
- by FarQue FromAfar - at 2014.02.19 05:29:00
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8. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
The only people who do not want a respec are the ones with enough SP in reserve to go proto in the new suits and weapons, which represents about 3% of the entire community. There are many who have thought out their choices in suits and weapons jus...
- by FarQue FromAfar - at 2014.02.18 22:33:00
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9. (Idea) Have Devs actually read and respond to more posts. - in Feedback/Requests [original thread]
Title says it all... We get SoonTM and such on just a few ideas, we also got this nifty new thread type to pacify the public, but I only see 2 threads with a Dev reply.... I guess there can only be so much to be done with a game that is free to pl...
- by FarQue FromAfar - at 2014.02.18 22:04:00
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10. respec button - in Feedback/Requests [original thread]
Drapedup Drippedout wrote: There wouldn't be a Flavor of the month if CCP would pull their head out their asses and give us a legitimate game. Here's something to think about: Flavor of the month is by design, it IS the endgame content. What e...
- by FarQue FromAfar - at 2014.02.18 21:44:00
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11. Tank you very much - in Feedback/Requests [original thread]
Komodo Jones wrote: Why is this a dumb idea farque? Go ahead and explain to me why it's impractical to have a buddy use your main gun while you focus on activating modules and navigating the map, why wouldn't this work? That is NOT my idea......
- by FarQue FromAfar - at 2014.02.15 21:34:00
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12. requirement for people to be in corps to talk on dust forums - in Feedback/Requests [original thread]
killertojo42 wrote: I know the title makes me sound like a **** but think about it, with all the crap noobie dust players write up in the forums we need a way to make so only those vested in the game can voice their opinion and maybe not a corp...
- by FarQue FromAfar - at 2014.02.15 21:24:00
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13. Tank you very much - in Feedback/Requests [original thread]
Komodo Jones wrote: Kallas Hallytyr wrote: Fully Crewed HAV: three positions that must be fitted to be considered valid. Has current levels of HP and possibly a slightly increase CPU/PG loadout to compensate for the fitting requirements. ...
- by FarQue FromAfar - at 2014.02.15 21:20:00
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14. Tank you very much - in Feedback/Requests [original thread]
Komodo Jones wrote: This idea wasn't originally mine (though I forgot who told me about it) but I've been trying to spread it out there because it's a really damn good idea. Have tanks that require the driver seat and the main gun seat to be s...
- by FarQue FromAfar - at 2014.02.15 21:17:00
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15. [Reminder] mCRU Spawn War Points - in Feedback/Requests [original thread]
CCP Logibro wrote: Being reminded (personally), I'll make sure the reminder gets passed along. Not sure on the complicated question, but I'll try and find out. Yes there needs to be a warpoint reward for a MCRU.
- by FarQue FromAfar - at 2014.01.17 22:02:00
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16. Training - in Feedback/Requests [original thread]
If you can create a squad and set who is able to join and who isnt, why not set up test mode this way. Set it to squad, or corp, or alliance only, or set it to public and try out someone you dont know. Either way this is a good idea. I think it ne...
- by FarQue FromAfar - at 2014.01.06 17:39:00
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17. Sniping through hills - in Feedback/Requests [original thread]
Korvin Lomont wrote: FarQue FromAfar wrote: Korvin Lomont wrote: Ulysses Knapse wrote: You can blame poor rendering for that. Terrain is physically different from what it actually looks like, and the farther away you are the more this ...
- by FarQue FromAfar - at 2014.01.06 17:13:00
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18. Sniping through hills - in Feedback/Requests [original thread]
Korvin Lomont wrote: Ulysses Knapse wrote: You can blame poor rendering for that. Terrain is physically different from what it actually looks like, and the farther away you are the more this disparity grows. At sniping range, it's already va...
- by FarQue FromAfar - at 2014.01.06 16:48:00
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19. Tanks for listening - in Feedback/Requests [original thread]
Stinker Butt wrote: With all the drama here, I debated for days whether I should even bother posting, but the recent HMG buff actually gave me some hope for this game again. So I'll give it one more go. It's enough evidence for me to know that...
- by FarQue FromAfar - at 2014.01.05 21:09:00
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20. Matchmaking - in Feedback/Requests [original thread]
FarQue FromAfar wrote: The matchmaking system is severely flawed. I get the same results as you mentioned, often too. I seem to have the bad luck to get put in a battle where there are 2 or 3 corp squads and its just me or 1 or 2 other blueberr...
- by FarQue FromAfar - at 2014.01.05 20:33:00
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